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Spyrers are lethal hunters, noble children of House Helmawr equipped with an advanced hunting rig and sent into Necromunda's perilous depths to ...
View full detailsSpyrers are terrifying predators, wealthy scions of House Helmawr gifted with an advanced hunting rig and an array of deadly equipment. These co...
View full detailsKeep your skirmishes moving quickly with this deck of 26 cards, featuring the various tricks and schemes your gangers can utilise du...
View full detailsThis box contains 26x cards (100mm x 75mm) for use in games of Necromunda:' 18x House Orlock Vehicle Gang Tactics cards' 8x Blank ...
View full detailsThis box contains 26x cards (100mm x 75mm) for use in games of Necromunda:– 18x Ash Waste Nomads Tactics cards– 8x Blank Fighter car...
View full detailsFew things are simple on Necromunda. Gangers thought lost in battle sometimes resurface later, seemingly back from the dead. Mysteri...
View full detailsHive Secundus is a crumbling wasteland, infested with twisted Malstrain Genestealer broods. There are very few reasons to go there, ...
View full detailsHive Secundus was devastated long ago. While it's hardly habitable now, there are always those willing to venture into it for plunde...
View full detailsThe ash wastes of Necromunda are an unforgiving environment, utterly deadly for those who can't take shelter from the toxic storms a...
View full detailsThe Zone Mortalis is literally "the deadly ground" – short-range gunfights take place as fighters dart between cover, and brutal mel...
View full detailsThe Guild of Coin rules the roads of Necromunda. They transport material between hives and, for a hefty price, they'll even smuggle ...
View full detailshe Zone Mortalis is literally "the deadly ground" – short-range gunflights take place as fighters dart between cover and brutal mel...
View full detailsThese highly detailed pieces of terrain allow you to build your very own dark and gritty corner of the Necromundan Underhive. They can ...
View full detailsThe ash wastes of Necromunda are an unforgiving environment, utterly deadly for those who can't take shelter from the toxic storms and ...
View full detailsThe ash wastes of Necromunda are an unforgiving environment, utterly deadly for those who can't avoid its irradiated quicksand and toxi...
View full detailsThe Zone Mortalis is literally "the deadly ground" – short-range gunflights take place as fighters dart between cover and brutal melee ...
View full detailsInfinitely adaptable, hard-wearing and rugged, the Goliath Truck is a mainstay of the Genestealer Cults. Fast and manoeuvrable, it boun...
View full detailsBuilt to withstand the pressures and challenges of underground mining, the Goliath Rockgrinder is a devastating piece of equipment when...
View full detailsAtalan Jackals are fourth generation Neophytes who form the outriders of their gene-sect. They roam the corners of the host planet in s...
View full detailsThe Guild of Coin rules the roads of Necromunda. They transport material between hives and, for a hefty price, they'll even smuggle wea...
View full detailsThe Guild of Coin rules the roads of Necromunda. They transport material between hives and, for a hefty price, they'll even smuggle wea...
View full detailsThe Tauros Venator is an all-terrain vehicle, favoured by the Palanite Enforcers as a rapid interceptor ideal for policing the vital ri...
View full detailsEven in the deadly Zone Mortalis, markets pop up in the crossfire as merchants and scroungers attempt to make a quick sale. Full of rar...
View full detailsAsh Wastes Arachni-rigs – known to House Van Saar as Arachnika Ash-jumpers – are armoured exoskeletons designed to traverse Necromunda’...
View full detailsHouse Escher is unique among the great Houses of Necromunda, for its gangs are made up entirely of women. Masters of pharmaceuticals ...
View full detailsThe gangers that fight in the name of House Goliath are hulking brutes, each a pillar of muscle and pent-up violence ready to be unle...
View full detailsHouse Orlock is known as the House of Iron, due to its roots in the ferrous slag pits located across the blasted surface of Necromunda. O...
View full detailsHouse Van Saar is the technological powerhouse of Necromunda, its artisans and armourers creating the finest weapons and wargear of all the ...
View full detailsThe men and women of House Cawdor are the bonepickers, scrap herders and midden-thieves of Necromunda, their vast empire built on the discar...
View full detailsConquer the underhive with stealth, subterfuge and sabotage with the new plastic Delaque gang! While other Clan Houses proudly proclaim their st...
View full detailsThe Luthor pattern Excavation Automata is a heavy construct built in imitation of the Ambull, a huge, roughly humanoid xenos creature common to ...
View full detailsDeep in the underhive, kind words and even-handed rules aren't enough to maintain order – only a boot stamping down on the throat of the ungrate...
View full detailsMore akin to an army than a police force, the Enforcers trade in violence and control, purging settlements and habzones if even the faintest hin...
View full detailsVoicing chants to the Lord of Skin and Sinew, the Corpse Grinder Cults rise up, emerging from their hidden corners of the underhive. With their ...
View full detailsIn House Goliath, Stimmers are established gangers. While seeking to achieve the peak of the Goliath's aspirational physical and musculature per...
View full detailsDeath Maidens and Wyld Runners represent the two ends of the Escher lifecycle. All Escher adolescents grow up in the Wyld, learning everything t...
View full detailsAs Orlock gangs grow, they need Arms Masters to support the Road Captain and keep the Gunners and Greenhorns in line. As well as enforcing order...
View full detailsReckless and young, Neoteks have yet to feel the full effects of the wasting inflicted on the Van Saar by their use of their STC’s technologies....
View full detailsThe Redemptionist sect believes that Humanity has fallen from the path of righteousness decreed by the God-Emperor and that the sins of Mankind ...
View full detailsA Nacht-Ghul is an assassin and saboteur without peer. Crafted by psychic-science and esoteric chems, they are the edge of the blade in the dark...
View full detailsAsh Waste Nomads have inhabited the Great Equatorial Wastes for as long as anyone can remember. Unlike the outcasts and scavvies, these rugged s...
View full detailsAsh Waste Nomads have inhabited the Great Equatorial Wastes for as long as anyone can remember. Unlike the outcasts and scavvies, these rugged s...
View full detailsEver practical, Orlock gangs employ light four-wheeled vehicles to navigate the harsh terrain of the ash wastes. These Outrider Quads pack serio...
View full detailsThe Squat clans of Necromunda have mined, traded, and survived on this dangerous planet for 10,000 years, travelling the wastes in massive land ...
View full detailsMaulers are bulky, heavily armoured vehicles, perfectly suited to the gang members of House Goliath. Their hydraulic drive combines tracks and w...
View full detailsCutters are fast, agile jetbikes, reflecting House Escher's preference for deadly speed over brutish durability. Borne across the skies of the a...
View full detailsIn the ash wastes of Necromunda, fuel is as vital as water. Becoming stranded in the weather-blasted expanses leaves a vehicle exposed to the el...
View full detailsWay-Brethren are the outriders of the Redemption’s wasteland crusades. Mounted on mechanical Ridge Walkers, these tireless pilgrims range ahead ...
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